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Started script NativeUI.BigMessageThread. Instantiating script NativeUI.BigMessageThread. With (UIMenu menuToBind, UIMenuItem itemToBindTo) Failed to instantiate script MapEditor.MapEditor because constructor threw an exception: System.NullReferenceException: The object reference is not set to an instance of an object. Instantiating script MapEditor.MapEditor. No, Map editor will be an independent component that you can already download from gta5-mods and Yes, map editor maps containing any kind of entity will be supported using an already working resource. Started script MapEditor.JavascriptHook.
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Instantiating script MapEditor.JavascriptHook.
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I copied the older NativeUI 1.7 for Guadmaz 2.13 version.īut I can't open your new 2.14 version in the game when I press F7 or with buttons for gamepad (LB, RStick). But the 2.13 version gives a script error when I want to scroll through the object list, I get this error: Unhandeled exception in script "MapEditor.MapEditor"! UnauthorizedAccesException with System.IO._Error.WinIOError(Int32 errorCode, String maybeFullPath). : Hello the weird thing is that I can't open your Map Editor 2.14 in the game while I can open Guadmaz 2.13 version with F7 or gamepad.
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